About Us
Kramaley Games Ltd. was founded in December 2007 by David Tenemaza Kramaley who at the age of 20 was involved in the last year of his undergrad, yet managed to push the endeavor further and further. Now the game studio is registered as a limited company in London, UK on July 14th 2008.
What started as simply a passion for games, has developed into a massive source of entertainment for hundreds of thousands of people. We've launched multiple games, including the popular Hatchery which achieved 165 million page views in just one quarter of a year!
The company name is in honor of a VIP who passed away on September 2002. He sincerely enjoyed entertaining people, smiling and living life to it's fullest. Long live his memory!
The Team
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David Tenemaza Kramaley Director & Game Designer |
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David's main job is to take an idea and turn it into a game that will appeal to the masses. Also any idea either for a current game change, or a future implementation will always go through David before appearing on one of our games. David loves football. |
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Gina Tenemaza Game Designer and Q.A.
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Gina's creativity has not only been the spark in many successful ideas but the spark and inspiration that drives her husband David forward. Besides helping out with games on a part-time basis she is also pushing her life endeavors further as a student. |
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Ilias Bertsimas Chief Technical Officer
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Ilias maintains a secure, scalable, reliable, high-availability environment for our Facebook games to
run. He is also the lead researcher of new technologies and finds the way to introduce them in our
current setup to improve our users experience. Every technical decision goes through Ilias for
evaluation before deciding to implement it. |
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David Beaton Lead Developer
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David has a passion for making things look and feel good. He has helped realize our commitment to usability and intuitive gameplay with his great vision and skills. He also enjoys playing guitar and blowing things up on C.O.D. |
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Astrid Gothe Artist & Content Creator
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Astrid has been around for a while helping create graphics & content that have helped our games stand out from the crowd. She loves art and it shows! |
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Neil Byrne Developer/Support/Sound Production
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Neil is the creative soul behind many ideas but especially so behind the beautiful music you can hear on our games. Neil loves his job but even more so he enjoys a good "goleada" at FIFA. Too bad he is always at the wrong end of it. *cough* |
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Stefanos Chrysafis Lead Flash Developer
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Stefanos is a very talented developer & programmer. He is our lead flash developer and does some amazing stuff! He also likes to wind up Ilias a lot using some ancient dialect no one else understands. |
Other Credits
A very special thank you to the following people: Albert Koey, Cindy Chen, Roman Skiy, Matt Beswick, Charles Yong, Patrick Shyu, Oliver Brown, Arne Vosch and to all of our players.
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